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Garzotto, Franca; Paolini, Paolo; Sabiescu, Amalia

Interactive Storytelling for Children (Inproceeding)

Proceedings of the 9th International Conference on Interaction Design and Children, pp. 356–359, ACM, Barcelona, Spain, 2010, ISBN: 978-1-60558-951-0.

(Abstract | Links | BibTeX | Tags: benefit, Children, Design, education, evaluation, interactive storytelling, learning, social interaction)


Di Blas, Nicoletta; Garzotto, Franca; Poggi, Caterina

Values, youngsters, and the future Web (Journal Article)

2008, ISBN: 978 085432885 7.

(Abstract | Links | BibTeX | Tags: Future web, persuasion, social interaction, value, youngster)


Garzotto, Franca

Was Vygotsky Right? Evaluating Learning Effects of Social Interaction in Children Internet Games (Book Chapter)

Baranauskas, C'ecilia; Palanque, Philippe; Abascal, Julio; Barbosa, Simone Diniz Junqueira (Ed.): Human-Computer Interaction -- INTERACT 2007: 11th IFIP TC 13 International Conference, Rio de Janeiro, Brazil, September 10-14, 2007, Proceedings, Part II, pp. 376–389, Springer Berlin Heidelberg, Berlin, Heidelberg, 2007, ISBN: 978-3-540-74800-7.

(Abstract | Links | BibTeX | Tags: Children, edutainment, evaluation, learning, multiuser online game, social interaction)

Garzotto, Franca

Investigating the Educational Effectiveness of Multiplayer Online Games for Children (Inproceeding)

Proceedings of the 6th International Conference on Interaction Design and Children, pp. 29–36, ACM, Aalborg, Denmark, 2007, ISBN: 978-1-59593-747-6.

(Abstract | Links | BibTeX | Tags: Children, collaborative learning, empirical testing, heuristics, inspection, multiplayer game, on-line edutaiment, social interaction)


Garzotto, Franca; Forfori, Matteo

Hyperstories and Social Interaction in 2D and 3D Edutainment Spaces for Children (Inproceeding)

Proceedings of the Seventeenth Conference on Hypertext and Hypermedia, pp. 57–68, ACM, Odense, Denmark, 2006, ISBN: 1-59593-417-0.

(Abstract | Links | BibTeX | Tags: collaborative storytelling, edutainment, hypernarrative, IDC (Interaction Design and Children), social interaction, story grammar)