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2015

Cremonesi, Paolo; Elahi, Mehdi; Garzotto, Franca

Interaction Design Patterns in Recommender Systems (Inproceeding)

Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter, pp. 66–73, ACM, Rome, Italy, 2015, ISBN: 978-1-4503-3684-0.

(Abstract | Links | BibTeX | Tags: Design, Human Factors, Standardization)

2014

Garzotto, Franca; Gelsomini, Mirko; Mangano, Roberto; Oliveto, Luigi; Valoriani, Matteo

From Desktop to Touchless Interfaces: A Model Based Approach (Inproceeding)

Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces, pp. 261–264, ACM, Como, Italy, 2014, ISBN: 978-1-4503-2775-6.

(Abstract | Links | BibTeX | Tags: Design, Kinect, large display, model-based approach, motion-based interaction, touchless interaction, web engineering)

2013

Garzotto, Franca; Valoriani, Matteo

Touchless Gestural Interaction with Small Displays: A Case Study (Inproceeding)

Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI, pp. 26:1–26:10, ACM, Trento, Italy, 2013, ISBN: 978-1-4503-2061-0.

(Abstract | Links | BibTeX | Tags: Design, experimentation, household appliance, Human Factors, Kinect, motion-based interaction, small display, touchless gesture interaction)

2012

Cremonesi, Paolo; Donatacci, Antonio; Garzotto, Franca; Turrin, Roberto

Decision-Making in Recommender Systems: The Role of User's Goals and Bounded Resources. (Inproceeding)

Decisions@ RecSys, pp. 1–7, 2012.

(Abstract | Links | BibTeX | Tags: Bounded Resources, Decision Making, Design, e-booking, e-tourism, evaluation, recommender system, Soft Goal)

Cremonesi, Paolo; Garzotto, Franca; Turrin, Roberto

Investigating the Persuasion Potential of Recommender Systems from a Quality Perspective: An Empirical Study (Journal Article)

ACM Trans. Interact. Intell. Syst., 2 (2), pp. 11:1–11:41, 2012, ISSN: 2160-6455.

(Abstract | Links | BibTeX | Tags: accuracy, conversion rate, Design, empirical study, F-measure, fallout, iTV, lift factor, long tail, novelty, perceived quality, persuasion, quality evaluation, recall, recommender algorithm, recommender systems, satisfaction)

Garzotto, Franca; Bordogna, Manuel

Paper-based multimedia interaction and disabled children: from experience to learning-for-all (Journal Article)

International Journal of Arts and Technology, 5 (2-4), pp. 126–150, 2012.

(Abstract | Links | BibTeX | Tags: AAC, augmentative and alternative communication, Design, disabled children, inclusive education, learning, multimedia, paper-based interaction, RFID technology, tangibles)

2010

Garzotto, Franca; Sorce, Fabio; Bolchini, Davide; Yang, Tao

Empirical Investigation of Web Design Attributes Affecting Brand Perception (Inproceeding)

Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, pp. 188–197, ACM, Reykjavik, Iceland, 2010, ISBN: 978-1-60558-934-3.

(Abstract | Links | BibTeX | Tags: aesthetics, brand, communicability, Design, usability, user attitude, user experience, value, web)

Garzotto, Franca; Paolini, Paolo; Sabiescu, Amalia

Interactive Storytelling for Children (Inproceeding)

Proceedings of the 9th International Conference on Interaction Design and Children, pp. 356–359, ACM, Barcelona, Spain, 2010, ISBN: 978-1-60558-951-0.

(Abstract | Links | BibTeX | Tags: benefit, Children, Design, education, evaluation, interactive storytelling, learning, social interaction)

Garzotto, Franca; Bordogna, Manuel

Paper-based Multimedia Interaction As Learning Tool for Disabled Children (Inproceeding)

Proceedings of the 9th International Conference on Interaction Design and Children, pp. 79–88, ACM, Barcelona, Spain, 2010, ISBN: 978-1-60558-951-0.

(Abstract | Links | BibTeX | Tags: augmentative and alternative communication (AAC), Design, disabled children, inclusive education, learning, multimedia, paper-based interaction, tangibles)

2009

Blas, Nicoletta; Garzotto, Franca; Poggi, Caterina

Web Engineering at the Frontier of the Web 2.0: Design Patterns for Online 3D Shared Spaces (Journal Article)

World Wide Web, 12 (4), pp. 345–379, 2009, ISSN: 1386-145X.

(Abstract | Links | BibTeX | Tags: Design, design pattern, engagement, enjoyment, multiuser 3D shared space, presence, user experience, virtual world, Web 2.0, web engineering)

Febretti, Alessandro; Garzotto, Franca

Usability, Playability, and Long-term Engagement in Computer Games (Inproceeding)

CHI '09 Extended Abstracts on Human Factors in Computing Systems, pp. 4063–4068, ACM, Boston, MA, USA, 2009, ISBN: 978-1-60558-247-4.

(Abstract | Links | BibTeX | Tags: correlation, Design, engagement, heuristic evaluation, interactive game, playability, usability, user testing)